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the witcher 3 walkthrough

  1. xllYaZeRllx

    Walkthrough The Witcher 3 - Pyres of Novigrad, Triss, King of Beggars, rat traps, witch hunters

    Once you're ready to leave Velen and continue your search for Ciri, saddle up and begin the long journey north towards the mighty city of Novigrad. It's an enormous place, positively heaving with life, so spend a bit of time getting acquainted with your new surroundings when you arrive...
  2. xllYaZeRllx

    Walkthrough The Witcher 3 - Escaping the Bog, Out of the Shadows, Wild at Heart, werewolf fight

    As we rejoin Ciri back in the past, a rift opens in the woods and creatures begin to pour out. Don't worry - you're not expected to kill them all. Instead, thin their ranks to form a safe passage through, if necessary, then use your dash ability to reach the objective marker unscathed. When...
  3. xllYaZeRllx

    Walkthrough The Witcher 3 - Ladies of the Wood, Trail of Treats, Johnny, Whispering Hillock, ealdorman

    To begin the quest, open up your Inventory and read the book 'The Ladies of the Night' under your Quest Items. Once you've learned more about the Trail of Treats, mount your steed and ride to the windswept forest indicated by your objective marker. Ladies of the Wood Use your Witcher Senses...
  4. xllYaZeRllx

    Walkthrough The Witcher 3 - A Princess in Distress, The Race, burning stables, Oxenfurt, Tamara

    Before you can continue, open up your inventory and ensure that the Pellar's Bell is equipped to one of your free pocket slots. Next, head toward the objective marker nearby. Once you enter the yellow circle marked on your mini-map, activate your Witcher Senses and look for the hoof prints on...
  5. xllYaZeRllx

    Walkthrough The Witcher 3 - Family Matters: Talisman location, exploring Ciri's Room, pellar's hut location and Family Matters remaining leads explained

    Where to find the Talisman in Family Matters Now that you and the Bloody Baron have made it upstairs, you'll need to search some rooms to move to the next part of the story. Go to the room ahead of you first, once inside use your Witcher Senses to have a look around. There are lots of...
  6. xllYaZeRllx

    Walkthrough The Witcher 3 - Magic Lamp, braziers, statues, lamp, golem, escape

    In order to retrieve the magic lamp, follow Keira down the steps to the north. At the bottom, examine the chiseled stone beneath the archway ahead to translate the inscription. To proceed, you need to solve the riddle and light the four statues flanking the inscription in a specific order. If...
  7. xllYaZeRllx

    Walkthrough The Witcher 3 - Wandering in the Dark quest: How deal with the Golem, Gargoyle, Eye of Nehaleni, White Frost

    Wandering in the Dark is a mission in The Witcher 3. When your chat with Keira the witch in Hunting a Witch is over, you find yourself back outside, near a small cave opening - the last known whereabouts of Keira's elf friend. Before entering the tunnel, look for the broken stone steps...
  8. xllYaZeRllx

    Walkthrough The Witcher 3 - Hunting a Witch, Midcopse, Blackbough, eavesdropping, witch's hut, Keira

    In order to find the witch, you need to make your way to the village of Midcopse. Climb the cellar ladder and leave the hut, mounting your horse once you're outside. Make sure that the Hunting a Witch quest is selected, then begin your journey through the woods to the south-west, following the...
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